Samsung - VR Web Browser

SAMSUNG are set to launch a new VR browser. The devices currently supported are Galaxy S6, Galaxy S6 edge, Galaxy S6 edge+, Galaxy Note 4 and Galaxy Note5 with Gear VR.

This new browser will allow to import your bookmarks, stream 360 videos straight from the internet. WHATGEAR 360 VIDEOS. Select pages and navigation on screen buttons using your eyes gaze.

However there is a downside to converting the world wide web into VR. You will lose some picture quality. With that said VR is certainly more captivating than sitting in front of a boring old monitor. What so you think?

Check out how the Vive matched up against the SONY Project Morpheous. On the epic road back from the @Gamescom 2015 in Germany. The GamesMaster & AV Dave stopped of in Brussels to go in search of the finest waffles known to man. However they forgot to put enough money in the car parking meter.

Despite being shutdown and denied press entrance to the Gamescom 2015 event. The GamesMaster & AV Dave managed to get their hands on with probably the most anticipated device at the show! The HTC Vive did not fail to surprise AV Dave...watch how he got on inside the booth and what he made of this epic new Virtual Reality device.

Microsoft HoloLens - The Future of Windows

A ground breaking new technology from Microsoft! Up until now this was almost unheard of. The future looks very interesting....and even more interesting through the Hololens....check it out!

Virtual reality (VR) fans and developers headed over to the Loading Bar at 97 Stoke Newington Road, N16 8BX for an evening in which they can sampled the latest demos of VR videogames and peripherals The GamesMaster was in attendance!

Virtual reality offers tantalising taste of brave new world

Virtual reality offers tantalising taste of brave new world

Whether they're battling zombies in dark alleyways, leading classroom excursions around the globe or offering virtual front-row seats at the footy, Australians are forging the way in the brave new world of virtual reality.

The idea of donning a headset and diving into a virtual realm is no longer the stuff of science fiction. Anyone can get their first taste of virtual reality today, thanks to Google Cardboard – a cheap viewer which holds a smartphone up to your face as a window into a virtual world. Like that first glimpse of television in department store windows of the 1950s, Google Cardboard offers Australians a tantalising taste of what's to come.

A range of more advanced virtual reality headsets are due to arrive over the next year, including Facebook's highly anticipated Oculus Rift which is already available as a "developer kit" for early adopters. Like the birth of television, the technology is finally within our reach but we're still deciding how to put it to good use.

Adam Turner prepares to battle zombies at Zero Latency.

Rather than stand back and let others lead the way, three tech-savvy Melbourne friends took the plunge with the early-release Oculus Rift – working in their spare time to build a virtual reality suite in a suburban garage. Their dream became reality this month as their first "Zero Latency" virtual reality centre opened in a North Melbourne warehouse – letting architects walk through virtual skyscrapers during the day and gamers wage war against zombies after dark.

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The Oculus Rift headset is dependent on an attached computer which means that, like Google Cardboard, you need to sit still and can only look around to explore the virtual environment. Zero Latency breaks these shackles to offer "free roam" virtual reality, thanks to whisper-quiet lightweight PCs in backpacks which drive the Oculus Rift headset and attached headphones.

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VR - You Vs Sharapova

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Interesting article we have found here. Like the sound of playing tennis against Sharapova in VR. I'm not the biggest tennis fan but VR tennis...might be a whole new ball game. Click the article below to read more


http://www.techtimes.com/articles/77962/20150819/vs-sharapova-virtual-reality-experience-hit-2015-u-s-open.htm 

Entrepreneurs explain why virtual reality is part of a new technology revolution - GeekWire

Entrepreneurs explain why virtual reality is part of a new technology revolution - GeekWire

Some people aren’t yet convinced that virtual reality is the next big thing. Others say it’s going to be a revolution.

Three Oregon-based entrepreneurs speaking on Thursday certainly fall into the latter camp.

 

GeekWire reporter Jacob Demmitt tries out the HTC Vive in Seattle.

360 Labs co-founder Thomas HaydenZeroTransformfounder Justin Moravetz, andWILD founder Gabe Paez spoke on a virtual reality panel at TechFestNW in Portland and each expressed optimism for the virtual reality industry.

“People are ready for a new revolution in technology, ” said Paez, whose company is building multi-sensory games and experiences leveraging virtual reality. “Taking the Internet, moving to mobile, and now with virtual reality — it presents an entirely different way of interfacing with technology where it’s truly centered around us and our natural human perception of the world, which is first person.”

The concept of virtual reality is not exactly new, but over the past few years advances in technology have enabled developers and engineers to come up with impressive hardware devices for everyday consumers like the Oculus Rift andHTC Vive that run equally-innovative software.

GeekWire’s John Cook tries out an Oculus Rift virtual reality headset at CES 2015.

 

 

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Razer just announced a VR camera powered by Intel RealSense tech - Fortune

Razer just announced a VR camera powered by Intel RealSense tech - Fortune

 

Intel is pushing its RealSense technology for VR game and app developers and powering a new Razer VR camera that will ship in Q1 2016.

At the Intel Developer Forum, Razer introduced a new prototype camera that uses Intel RealSense depth-sensing technology. Razer will release the VR camera, which has not yet been named, in Q1 2016.

This is the first public announcement about a consumer VR device that uses Intel technology, which Piper Jaffray senior research manager Gene Munster believes is a positive for the entire VR industry.

“There are smart people at Intel who are making bets on VR, which may be placeholder or may be something more substantive, but it helps the overall industry because as these smaller companies go to get financing and investors think about this technology, having Intel attached is another step in the credibility ladder,” Munster says.

Munster also believes VR will be a driver of new PC sales, since new VR head-mounted displays like HTC Vive and Oculus Rift will require a lot of processing power.

Other analysts have similar thoughts about Intel’s involvement in VR and AR. According to Tim Merel, managing director of Digi-Capital, “AR/VR’s unique processing needs could be the next big market for Intel, Qualcomm, Nvidia, AMD and ARM.”

“Intel has been playing a bigger role in VR, but not with the brand,” Gartner analyst Brian Blau says. “They’re supplying components for VR and AR systems. I’ve heard Intel chips are part of different vendor’s head-mounted displays.”

Blau notes that Intel and Razer do have competition in this market. Leap Motion has similar technology that has been available for a few years. And PrimeSense, which was acquired by Apple in November 2013, also has similar technology, although it has nothing currently available on the market today.

Intel  INTC  has also joined the Open Source VR (OSVR) platform, which includes founding member Razer. Ruben Mookerjee, vice president and general manager of Razer’s peripherals business unit, hopes that by adding OSVR support for the RealSense camera, it will encourage developers to create VR games around its depth sensing technology.

Mookerjee says the Intel RealSense technology demonstrated at IDF shows how developers will be able to use the camera’s 3D modeling capabilities to show an actual real-time model of a user’s own hands in VR, instead of just an avatar. The camera will also have AR capabilities similar to the Microsoft HoloLens.

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